Mini Golf (Atari 8 Bit) by Eric Carr
A downloadable game
Mini Golf - BASIC 10Liner Contest 2025
Author: Eric Carr
Language: FastBasic 4.7
Platform: Atari 8-bit
Category: PUR-120
Video:
Requirements:
- Atari 8-bit 800/XL/XE or Altirra/Atari800 emulator
- Joystick
=================>> About <<================
This is a small, 9 hole mini golf game. It tracks how many hits it takes to make it through all 9 rounds.
How many hits can you complete the game in?
36 - Par
30 - Semi-pro
24 - Pro!
20 - Genius!
===========>> Starting the game <<===========
Start the game by booting MINIGOLF.ATR or MINIGOLF.XEX
===============>> Game play <<===============
- Direct the white golf ball into the hole in as few hits as possible.
To hit:
1. Move the joystick right/left to aim clockwise/counter clockwise
2. Press and HOLD the joystick button to display the POWER BAR
3. Release the button when the power bar shows the desired strength
Misc:
- If your ball lands in water, you will start the shot over
- At the end of the game,"PRESS KEY" is displayed. You may press a key to start again.
==============>> Tools Used <<===============
- FastBasic 4.7 Cross Compiler - Compile BASIC to XEX
https://github.com/dmsc/fastbasic/releases/tag/v4.7
- Visual Studio Code - Editing the .BAS file
https://code.visualstudio.com/download
- FastBasic Debugger for VSCode Extension (I wrote it to help debug FastBasic)
https://marketplace.visualstudio.com/items?itemName=EricCarr.fastbasic-debugger
- Atari FontMaker - Defining chars as block sprites
http://matosimi.websupport.sk/atari/atari-fontmaker/
- Altirra
Comments
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All - please run your emulator in PAL mode when playing.
Due to a timing bug, in NTSC the game is not waiting long enough to check collisions and lets you win each hole when the ball gets near the top of the screen.
I think I rushed this game too close to the deadline :)